It has been quite some time. I am sure you have seen blogs go from active to inactive and anywhere in between. I was never a truly prolific blogger, I don’t always have something to say or anything newsworthy to share. I am just a resident enjoying her SecondLife and who happens to like to blog about it sometimes. I recently celebrated my Rez Day…9 years in SL! I wanted to do a post, but the stars did not align right for that. I have spent half of my 9 years in SL exploring and learning how to role play, then I spent the second half of those 9 years breaking into the SL modeling scene. I am very comfortable with both and enjoy both sides of my SL to this day. I do feel the familiar urge to do something new with my SL, perhaps I get that urge every 4 years or so…who knows.
What has captured my interest of late is all chatter about Bento. If you don’t know what I am talking about you will have to visit Strawberry Singh’s blog because as always, she does an excellent job explaining things. Between her and Wicca Merlin, I got a crash course in Bento. As a model in SL your brand is important. Your uniqueness is your brand, which includes your face. It was this line of thinking that kept me from getting on the mesh head bandwagon. There was little way to modify them beyond skin and I just couldn’t accept that as me. I was very impressed with my fellow models who were able to work skins and layers to their advantage and make their own unique face, but I still figured anything I would do would still not give me my own unique face so I held off.
Now that Bento has arrived and I watched my dear friend Wicca (my mesh head queen) work various heads (Bento and not) and share her experiences with me. I felt confident after a few conversations and screen shares with Wicca to dive in and give making my own unique face with a Bento head a go. I was so excited to use a Bento head that I went for the Bento hands too! Both were just the refresh I needed. While I love my avatar, I knew it was time to give her a make over, which can be both time consuming and frustrating. Not this time! I have a new Bento me now and am very pleased with the results. Just like when I finally found Silly’s face (that she has had for 3ish years), I felt that same feeling once I had the right skin on and had tweaked the sliders to my liking. I know this is likely not the final look for the new Bento Silly, but I am very pleased with her beginnings!
I have some other things in mind for my SL in 2017, and I hope to be back with another post soon to talk all about that!
It has been far too long since I have posted…RL is funny like that. My doctoral program is in full swing, I have changed jobs in RL, I am trying to exercise more, and when I am in SL it is typically for projects that interest me, like my work with SCALA. That is what prompted me to ‘journal’ today…that is what this blog is really…my online journal of my virtual life. I realized too much is going by undocumented because I am too busy to document. But am I really? Shouldn’t I be able to take the time to publicly journal my experiences and perhaps engage in a dialog with those who care to read it and comment?
Today SCALA Models Agency pulled off an amazing show in celebration of Windlight Magazine‘s birthday. It was a learning experience from start to finish and not without its stresses, but I was constantly impressed at how those I worked with on this project worked together to make it a success. Once the show was underway I was certainly feeling the pressure to cue the models in a timely manner and remain calm no matter what. The models we had on the runway are consummate professionals and they performed beautifully. Due to last moment technical issues I had to take over a walk for one of the models and in all the time I have spent in and producing runway shows, I have never had to walk the runway and cue at the same time. I have to admit that doing so gave me new model jitters all over again, but it was surreal to be in the moment. I of course did just fine, but I have to say that by the end of that show I was feeling the model high I am sure many of the model/producers who may be reading this get when a show is over and it was executed successfully. It was a relief and a thrill all at once. It warmed my heart to see that the adjective that dominated the post show reactions was AMAZING. It has been a long time since I have worked on a project of this magnitude and it was certainly very gratifying to see it come together and be so well received. I am of course not taking all of the credit, I alone could never have done something like this. The models of course were phenomenal, but those behind the scenes were equally so.
Senior Management: Seashell Dench and Petra L. Alexander
Designer Liaison: Shazney Valentine
Public Relations: Alianna Logan & Cassie Piper
Set Designer: Redclaw Inshan
Script Writer: Liat Reina
Since I rarely get to take photos anymore, I thought I would snap a couple of the two outfits I was fortunate to wear. The first is Wicca’s of course. Not only is Wicca Merlin a top notch SL model and my unofficial mentor, she is a brilliant designer and a dear friend. I cued and walked at the same time for her and for that I say THANK YOU! I don’t even mean that sarcastically…Wicca has pushed me in a variety of subtle ways over the time I have known her and this was no different. I love you Wicca Merlin!! ♥
Thank you for taking the time to read this and indulging my need to share and praise those involved in this project. You can find what I am wearing along with all the other amazing designs for the show at the ACHROMATIC Boutique, open now and for a while as Windlight celebrates is birthday. Happy Birthday Windlight Magazine and thank you for asking SCALA to be a part of your celebrations!
It’s that time of year again! Art in Hats time! It’s already in full swing, but it is not too late to pay this special event a visit and pick up some very creative hats in support of raising funds for Diabetes research. The event closes on November 14th.
There are likely a few hats which escaped my photographer’s lens, so best get on over to Art in Hats to see for yourself!
Ebbe Altberg, CEO of Linden Lab, revealed to Spanish newspaper EL PAIS that he plans to add a sales tax to in-world transactions in Project Sansar (Linden Lab’s next generation platform) – and that it will be 5%.* (See the bottom of the article for an update on the specificity of this number from Peter Gray).
Altberg said (and I paraphrase / translate from the spanish original) that Second Life has suffered from its own real estate bubble, where residents can rent a 256×256 metre plot of virtual land for $295/month, and that this business model was not intended for the average consumer. Renting virtual land is an expensive hobby or for those who want to run a virtual business.
Sansar, he said, will offer land for less, and Linden Lab will take a commission on any purchase or sale that occurs. “But only 5%”, he added, “which is extremely low…